2017/02/27

14 day challenge - DAY 4

Day #4 change-log:
-head is even wider;
-shadow on the sides of the head is gradually lighter toward the top of the skull;
-eyebrows are lighter on the outer side;
-lips are shaded more gradually;
-added more prominent shadow under the lower lip;


Day #5 was total brainfart but you'll see that tomorrow by yourself.

So long 

2017/02/26

14 day challenge - DAY 3

Day #3


-Shorter head;
-shadows are lighter on top of the head;
-bottom edges of the irises are more visible;
-the water line of  the eye is brightest in the middle;
-lips are more soft and change to skin gradually;
-head looks rounder and more like a ball or egg;
-eyebrows are darker the closer they get to the nose bridge;
-got rid of that disturbing specular highlight on eyes.


Oh, and the point of that entire challenge is to paint a face from a scratch to get faster and more accurate with every painting.
Those changes are changes in my workflow and habits, not simple tweaks done within one painting.


So long

2017/02/25

14 day challenge - DAY 2

I'm currently working on my day #4 but for you I got just a day #2 painting.
I must admit - number #1 and #2 look derpy as f***.
Those are one of the worst faces I recently painted.


Following advice of fellow artists I :
-lightened up the background to make the face pop-out;
-widened the septum of the nose;
-made the lower eyelid more pointy at the outer ends;
-made eyes bigger;
-tried to make head shorter and wider but it came out roughly the same size as day #1 (yeah... brainfarts are real);

Day #3 is much better but we'll get to that tomorrow.

So long

2017/02/24

14 day challenge - DAY 1

I'm participating in Istebrak's 14 day challenge. 

I struggle a lot with faces, so I decided to fix that. 
I mean I can draw a face but whether or not it will be appealing is almost totally random.
I mentioned in the very first post I want to be more consistent so that may be good decision. 

That's day #1 


More to come,
So long

2017/02/01

Monthly scraps - January 2017

Another first day of the month - another monthly scraps post.


That I want to finish, but it's hard :(


That I like less and less with every brush stroke I put. I was playing Mass Effect 2 and Illium happened. It's soooo moody place. I was like "imma paint it" but lost interest.
Don't like that piece. My anatomy is not good enough yet. 


And that I did for Jazza's COTM. I was struggling with legs, so I drew them separately.


I started to think more about making my process a bit easier lately.
I made that one sided brush (hard on one side, totally soft on the other) to make hard edges much quicker.
It allows me to focus more on real practice instead of messing up with edges. Of course I still have to refine them but it doesn't take as much time as painting them from scratch.
Now I can just zoom out and paint hints of form in quick and easy way :3 
It's not a biggie, but definitely helps a lot.


So yeah... some brush tests


That creeps me out :D


Some form studies


And an environment thumbnail sketch...


That's all for now,

So long